22-24 July 2016, Anaheim, California, USA

Accepted papers notifications to be sent on May 21, 2016. View PDF

Web3D 2016 will address an extensive range of research topics related to web-based 3D graphics. The goal of the conference is to share innovative and creative ideas that develop interactive 3D content in a wide range of web environments, including virtual and augmented reality (VR & AR) and 3D printing. This year’s theme — “3D for All” — emphasizes the importance of research and development enabling the use of 3D technology in various application domains, including medicine, education, and geographical information systems as well as other emerging, alternative, or underexplored fields.

Authors are invited to submit full papers (up to 9 pages, including figures and references) or short papers (up to 4 pages, including figures and references) in PDF format via the Submission Site: https://easychair.org/conferences/?conf=web3d2016.
Papers must be formatted using the document templates for conferences sponsored by ACM SIGGRAPH (see http://www.siggraph.org/learn/instructions-authors). Authors will be notified of acceptance on May 18, 2016. Submissions must be camera ready by June 7, 2016.

All submissions will be peer-reviewed for quality by the conference’s International Program Committee, and the proceedings will be will be included in ACM Digital Library and submitted for indexing in Thomson Reuters/ISI Web of Science, DBLP and Scopus. Authors of the best conference papers will be invited to submit extended versions for publication in a forthcoming special issue of Graphical Models, after an additional review cycle.

We welcome works describing emerging opportunities, novel research, and innovative applications that employ the Web3D Consortium’s royalty-free ISO open standard – X3D – as well as other WebGL-enabled frameworks, including Unreal, Unity, OpenSceneGraph (OSG.js), SceneJS, three.js, etc.